========================================
 Yellow Heart 13 / Authentics present:
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            "Luisu"
                aka.
                   "Slide"
========================================
    Controls:
    Arrow keys - Control the vehicle
    ESC - Back to menu / Exit
========================================
A jam project for GNOJ#7 game jam.
With a mandatory theme "Winter"
and "Low Code / No Code" as a mandatory tech limitation.
========================================
You drive around on a frozen lake.
There's nothing special about it, except that the surface is very slippery.
There are no goals in the game, so just enjoy the wintery vibe for a moment, and perhaps master the art of ice drifting.
========================================
Copyright (c) 2022 Sauli Lohis
========================================
This project utilizes a set of external resources:
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Godot Engine
Godot demo projects / 2D / Screen Space Shaders
Godot demo projects / 3D / Truck Town

Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
Copyright (c) 2014-2022 Godot Engine contributors.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-- Godot Engine <https: godotengine.org=""></https:>

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HeightMap terrain for Godot Engine

Copyright (c) 2016-2020 Marc Gilleron

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Created using Ice 003, Snow 006, Rock 028 from ambientCG.com, licensed under
the Creative Commons CC0 1.0 Universal License.

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end.

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